
He continues on, encountering more of them in the next valley. The automatons hastily retreat as John approaches. The nearby skyline is dominated by the pylon. The Chief exits into a small valley, where mechanical quadrupeds are crawling over the rocks.

The first pylon, looming over the cliffs. Hope you don't mind hoofing it a little."


The slipspace portal delivers John into a small Forerunner room.

With the Didact's Cryptum chasing the Infinity, the Master Chief sets out to help the stricken ship. With Requiem's core collapsing, the Master Chief flees to a portal back to the surface on a Ghost, arriving in time to witness the Infinity, out of control, coming through Requiem's atmosphere broadcasting a distress signal. The finale of the level introduces the primary antagonist of the game, the Promethean leader known as the Didact.
#Halo four cortana series#
After deactivating the second beam tower, the Chief uses a series of translocation portals to reach what Cortana assumes to be a relay satellite, while Covenant remnant warships converge on the same location instead of a communications relay, however, the satellite turns out to house a Cryptum. The assault on the first pylon primarily involves combat on foot, while the second one is more vehicle-focused. During the level, the player faces opposition from both the Prometheans occupying the shield world as well as Covenant remnant forces. The prototype UNSC warship UNSC Infinity has arrived near Requiem to investigate Cortana's distress beacon, and the Master Chief must disable two beam towers that are causing communications interference preventing Cortana from contacting the Infinity in order to warn the ship about Requiem's defenses. The level is mainly set in a rocky region under the habitable surface of the shield world Requiem, as well as a series of Forerunner structures, including two relay pylons and a satellite station inside the shell enveloping the shield world.
